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Drop Dead Dual Strike: Wave Checkpoints

It would be great if clearing a wave with full team health could enable a checkpoint for another attempt at that same wave difficulty.


My friends and I consistently reach wave 20 unscathed before the more interesting challenge begins.

We are also plagued by regular disconnections, and this proposed checkpoint feature would reduce the frustration of having to spend a bunch of time going through the easy levels again to catch up to where we left off before the disconnection.


Platform: Oculus Quest


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